I'm feeling cheated on my run as I had a really awesome Legendary Whip, Assassin's Dagger + Freezing Bomb brutality build, chose the ancient sewers for the first time, had an awesome time, loved the Slumbering Village SO MUCH and then the game just lets me die without any reason I. Use the Crowned Key you got from Stilt Village and head to a new outside area. What does the crowned Key do in dead cells The Crowned Key unlocks the Bell Tower in the Stilt Village area of Dead Cells. Sorry for my language but I'm quite upset about just somehow dying in Forgotten Sepulcher without knowing why. This and any other drops, including those from lore rooms, will always be infected with Malaise on 5 BSC. Instead, head to the bottom of the map and look for a locked door. Another guaranteed piece of food will be found in a wall rune. There will always be 1 clean piece of food in any one biome, dropping from an enemy. Minor food gives 50 points (1 bar) and major food gives 150 points (3 bars) of malaise. Read the description on the store game page to know if the EU IP is only needed for activation or for playing also (maybe on EU Servers). Might have languages restrictions or language packs. The amount of malaise given depends on if the food is major or minor. EU STEAM CD KEY: Requires an EUROPEAN IP address or you must activate it with a VPN (Virtual Private Network) in order to play Dead Cells. If untouched by the player, it will be chosen as "Carnivore." Both types of food can add Malaise on Hell difficulty if the piece of food is infected. There are 2 different functional types of food, each with 7 different appearances depending on the selected diet, which is altered by game settings. This subreddit is here for anyone wanting to discuss the game. It's available on all current gaming platforms. ![]() ![]() Food regenerates a fixed percentage of health when eaten (+65% health restored if the Gastronomy mutation is active, half as much health restored if the Dead Inside mutation is active). Dead Cells is an action/platformer/roguelite game developed by Motion Twin, a French independent developer based in Bordeaux.
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